We had our second game the other day: servants of Ra against Zulus (Black Tree). The scenario was king of the hill and the 'hill' was a set of ruins in the southern Soudan. Akhenaton is convinced the ruins contain another part of his regalia, the Zulus are protecting something, but what?
This time we used all the rules for talents and mystical abilities and that meant the game went relatively slowly again, but we got quicker as we went along. Now that we understand the abilities better, it will be quicker next time. Most importantly, we had a great deal of fun and I hope that the story below captures the spirit of the game.
The Quest for Elysium - a Victorian Science Fiction Adventure
An irregularly updated blog on our adventures in an alternate 19th Century using 28mm miniatures, the 'In Her Majesty's Name' rules from Osprey and our imaginations.
Tuesday, 28 January 2014
Tuesday, 21 January 2014
Encounter on the Veldt
My son and I had our first game of 'In Her Majesty's Name' yesterday. It was a quick set-up, roll out the desert mat and throw some scatter terrain on top. We have the lovely North Star miniatures that go with the rules, but I haven't painted them yet. So we used some already painted British (Zulu wars range from Black Tree Design) and some clockwork helicopter Prussians ( from Eureka.)
The scenario was 'Rescue the VIP' and the hapless Professor Cardigan-Lindt was placed in the middle of the table. The house rule was that a figure had to be in base-to-base contact with the Professor before he could be moved.
It was really our beginners first run through, but we got the hang of it pretty quickly, especially the 'fire and movement' aspect which I thought worked pretty well.
We had fun, so I did up a comic strip of the snaps that is true to the game as we played it. I liked that although we started with absolutely no background whatsoever, I feel that we have started a narrative campaign that is just begging for another game to see what happens next!
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